In the history of mankind, the architectural ways reflect the actual economic, political and cultural level of a nation. Strong, developed and flourishing cultures usually leave monumental pieces of architectural art behind that clearly identify the people that erected them. After the decline of a once great empire, these stand for ages as mementos of a long forgotten golden era. The story of the people of Nadirim is no different from that.
So far we showed you how a simple house is created and we were also talking about time measurement in Nadirim. Now, by combining the two topics we would like share information about the timeline and architecture of the world of Nadirim. While the character tells you who you are in RPG games, architecture tells you where you are.
The primary role of architecture in Nadirim is to support the narrative of the story. The secondary function of it is familiarity, so people can recognize the era that the building was made in, it offers clues to a place’s function, also the events that are likely to take place there. Another goal was creating a special Arabian atmosphere.
The story of Nadirim goes through many ages that you will learn about through the quests and it will be also reflected in the world that you will be traveling in.
“Some say the past holds the answer to every question. If we had known about our past, all this might have happened differently. But we didn’t. We were ignorant; just as we are ignorant today. All we know of our ancestors comes from hazy legends and the fairy tales of the Inamas.” - Rawiya
Watch the Nadirim trailer to refresh your memory about the story of Anwar.
The story of the game can be divided into three major eras, the time before Anwar, the creation of the empire (also the war against the Nadir) and finally the time after Anwar’s sacrifice (the ten generations). The graphic team wanted to create a world where the player could feel the differences between the cities that were built in different time frames.
In the game basically you will meet three different building styles that are connected to three main eras mentioned above.
The first era is that of the ancient civilization, the time before Anwar lived.
Even though a civilization existed centuries before Anwar came along, their architecture was not nearly as splendid as Anwar’s empire. Only a few things remain from this era, scattered around the world of Nadirim: dwellings carved in stone, pre-historic statues, cave paintings, bones, and a handful of mysterious buildings.
“According to the Inamas, we were once a handful of tribes wandering the barren deserts, just as the nomads still do. We struggled to survive, hoping for a miracle, fighting over those strange ruins which are still found everywhere in the desert.“ - Rawiya
There hardships of life in the barren desert and the continuous struggle for surviving couldn’t give a chance to these people to express themselves artistically in splendid, rich decorated monumental buildings. This is why in this era everything was very simple, nothing modern or advanced.
The second era is the one that the Nadir brought to life from Anwar’s wish, the so called Golden age.
“The endless sand gave way to fields waving with grain and rivers jumping with fish. In place of ragged tents, towns emerged with roofs gilded with gold, and libraries filled with the knowledge of the entire world. Our struggle for survival gave way to prosperity. Thus, the Nadirim Empire was born and Anwar became our hero…and emperor.” - Rawiya
The most remarkable characteristics of the architecture in contrast to the previous one are cleared-out forms, tracery, ornaments on almost every house, golden cupolas, golden inlays, fountains, pitched river sides and well-trimmed gardens. The aesthetic level of the works of art created these times is exceptionally high compared to all other cultures and to other historical phases of the Nadirim people. This architectural style lived on into the present era in major and wealthy cities like the capital, Zenithar.
The last era is the one which started with Anwar becoming the Zenith and it lasted for the last ten generations. The attitude of the people of this era towards architecture is rather ambiguous. On the one hand they try to maintain that high level of artistic expression in architecture they are used to since the golden era. In the major cities you can find examples of this effort. The so called hard times will be visible on the shabbiness of the houses, bushy gardens, tents, the houses having dirt colors and on the major decline in the overall refinement in architecture.
On the other hand the decline of the Empire left its marks on the material culture of the people and their architecture as well. Less human and financial resource can be dedicated to the decoration of physical environment while major attention has to be paid for the struggle against evil.
Will these people be determined and strong enough to stop the decay and restore the splendid greatness of the golden era? Hard to tell now, but we might be able to find it out soon….